![]() ![]() The story is a dramatic and interesting play on the all-too-familiar video game hero’s journey. The last free community cowers in the walled city of Cipal, and initially views Frey as a demon sent by the same Tantas to destroy the last dregs of mankind.įorspoken feels like it’s being pulled in two directions: in one way by its story, and another by its structure and mechanics. They’ve also gone insane, killing and oppressing what remains of the populace. The Tantas, the leaders of Athia, are the apparent source of the Break, causing it with their vast magical powers. ![]() The world is dying slowly, being consumed by a phenomenon called “the Break” that turns people and wildlife into monsters. Unfortunately for Frey, Athia’s even worse off. ![]() One might think that a person in such a bad place might view being transported to the vast fantasy world of Athia as a blessing. Granted a reprieve from incarceration by virtue of the Christmas spirit, she makes ready to skip town with nothing but the clothes on her back, her cat Homer, and a gym bag full of cash. ![]() That’s ironic, considering Forspoken‘s central dynamic is that of an odd-couple bond between Frey, its heroine, and her talking vambrace, Cuff.įound abandoned as a baby near New York’s Holland Tunnel (hence her surname), Frey Holland’s had a hard life and begins Forspoken in court for an attempted car theft. Though both parts of the experience are contained within Forspoken, they don’t really meet all that often. Meanwhile, the movie is about a young woman struggling to survive in an unfamiliar land full of strangers. The game is about running freely around a vast fantasy playground full of monsters, challenges, and wild landscapes. More accurately, it feels like playing a game and watching a movie at the same time. Playing Forspoken feels like playing two games. ![]()
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